Cocos-BCX is a decentralized gaming and digital assets development platform built with the Cocos engine - one of the largest gaming developer community with 1.1 million developers. Some of the most well known games including Angry Birds, Fight!, Badlands, and Clash of Kings were built using the Cocos development platform and many game publishers including Zynga & Big Fish Games rely on Cocos2d-x.
Cocos BCX Website:
http://www.cocosbcx.io/en/
Cocos BCX Twitter:
https://twitter.com/cocosbcx
Cocos BCX Telegram: https://t.me/cocosblockchainexpedition
Richard Yang (Executive Team Member): Richard has 14 years of experience in technology entrepreneurship and investment. He co-founded a leading live streaming platform in China in 2005 that later merged with a Chinese listed company with a combined market capitalization of USD 5 billion. He also participated in transactions of over USD 1 billion in aggregate value as a professional private equity investor. He is a venture partner to a leading technology fund with operations in China and US. He also advises hedge funds and corporates on their multi-asset-class macro investment strategies. Together with Haozhi, the founding team has the domain knowledge, experience and resources of digital asset creation and exchange.
1:19 What is Cocos-BCX?
1:50 What is the relationship between BCX, 3D & 2D-X?
2:46 Why do you need blockchain?
3:15 How many developers do you have currently?
3:58 What makes you different from the competition?
4:59 What are the four phases of blockchain gaming?
5:37 How is is it possible to run an entire game on blockchain?
7:06 What are the incentives for developers to use Cocos-BCX?
8:39 Why would big centralized conglomerates give up their power?
9:59 How do you plan to scale?
11:12 What is Graphene framework and why did you choose it?
13:08 How do your partners help you within the ecosystem?
14:09 What is the IDE?
14:49 What is trustable onchain randomness generation?
15:35 What TPS can you currently achieve?
16:15 What is the utility of the COCOS token?
17:43 What is your opinion on the future of blockchain gaming?
19:06 What will be able to do with BCX at launch?
20:37 What game categories are not good for blockchain?
21:51 What is the most difficult part of developing BCX?
24:14 What are your thoughts on the competition?
25:07 What can we expect short term/long term?
Further research:
Blockchain Brad interview:
https://youtu.be/LBjDjuqhGzs
The Crypto Lark interview:
https://youtu.be/WfQorAFO7jU
DISCLAIMER: This is a sponsored interview designed to educate and inform only. In no way does this video condone or suggest you purchase COCOs tokens now or in the future.I am not a financial advisor. This is not financial advice. This is just my opinion. Investing in ICOs is inherently risky. Always do your own research before investing. I am not responsible for your investments/trades.
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